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125 Dodge Build? Most dodge possible! (Payday 2)

125 Dodge Build? Most dodge possible! (Payday 2)

How much dodge is the most dodge possible? Over 100 dodge would surely mean that a bullet never hits you! With the dodge increase in the rogue perk deck you can now get a base of 60 dodge.

With duck and cover aced you get a further 10 for sprinting and with the distractor AI skill you get another 5.

Incorporating optical illusions and part of the rogue perk deck you get a 50% non targeting chance… which although isn’t technically dodge, acts the same way.. as long as no one else is using them! I am literally cheesing the last 50 dodge by borrowing from optical illusions and the perk deck, but it’s all a bit of fun 🙂

The build I was using:


Other questions answered:

Weapons: Primary light crossbow, secondary Judge with DB rounds (g-toxin skin)

Font: TeX Gyre Adventor
Sounds: Hawk’s complete sound pack
HUD: http://bit.ly/2hBtkxD
Why do I move so fast, my FOV is 1.8: http://bit.ly/2l6O2ne
Other build videos: http://bit.ly/2cN3ZhR

Song: Otis McDonald, Behind Closed Doors

My links:

● Support me – https://www.patreon.com/b33croft
● Website – www.b33croft.com
● Facebook – http://bit.ly/2dn2UvQ
● Twitch – https://twitch.tv/b33croft
● Twitter – https://twitter.com/ab33croft
● Steam group – http://bit.ly/2hodQfF (b33croft’s safehouse)

About the game:

Payday 2 is a cooperative first-person shooter video game developed by Overkill Software and published by 505 Games. The game is a sequel to 2011’s Payday: The Heist. It was released on 13 August 2013 for Microsoft Windows, PlayStation 3 and Xbox 360. An improved version of the game, subtitled Crimewave Edition, was released for PlayStation 4 and Xbox One in June 2015 (on 12 June in the UK and Europe and on 16 June in North America).

Two years after the events of the previous game, a new gang comes to the Washington, D.C. area to rob banks. The player takes control of one of the gang’s sixteen members and heists alone, with up to two AI players, as four player cooperative play, or some combination of the previous. Heists include robbing banks, jewelry stores, and armored cars, producing and distributing narcotics, stealing prototypes, art and artifact theft, rigging elections and framing corrupt politicians, taking on rival gangs, breaking into mercenary bases, and FBI facilities, enforcing protection rackets, and smuggling of guns, stealing nuclear warheads raiding warehouses, prison breakouts, casino robberies and various others.

The game differs on the previous by allowing much more customization of the player and reworking its stealth mechanics.


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